


There may be a way around this if we moved the worst infantry unit of each faction to be recruited by the governor's house, it will require testing.Ģ. Then using the wonderful Strikethrough editor we will cross out any unit who is unworthy of RTR! I might include a *note on certain units depending on how this goes.ġ.Peasants MAY have to stay in due to a revolt CTD bug that RTRPE experienced by deleting peasant units. Basically in the OP I will have a list of every vanilla faction (with the name of the faction that they will turn into in parenthesis) and their units. Some Cities are too close to mountains (Thebes)Īlright, I hope you all know what units you want out of the mod, more than likely we will agree and see eye to eye on most units. Argentorate? Alternative? Heraclea Pontica Iconium to Laodicea (not necessary, Laodicea was not founded until 261 BC. Here is a list of issues that we have found (only the top ten will be fixed for the next version) Currently after much testing the AI expands well There are navigable rivers, many landbridges, and mountain passes which the AI exploits well He made the map based on 280 BC but in some areas such as Germania the term 'time is relevant' applies Philadelphos, the creator of Rome: Total History (RTH) completely revised the map to make it very historically and geographically accurate. It was originally the Mundus Magnus map made by ngr I am in contact with a mapper, I do not yet know if he will want to help, but hopefully he willīefore looking over the map and making suggestions, here are some details about the map and how it will fit this mod:

I will also take a gander at the map and together we will come up with a list of changes to be made. I suggest the rest of you do the same, especially those who claim to know their history I've asked Mausolos to take a look over the map and report his thoughts here. However the second version is where things will get interesting. Here is where everything concerning the campaign map should be discussed.įor the first version we do not need to really worry about the faction starting positions since the first version is kind of like an introductory BETA to the public.
